Legacy Dream Space Artistic Team


Craig Harris

Craig Harris is a composer, designer, and performer who creates multimedia dramatic stage works, interactive sculptural environments, and creative story spaces. His work has been presented on stages around the world and at several international festivals and conferences. Craig is a recipient of a Right Here Showcase Commission, and grants to support his work from the Hanson Institute for American Music, the McKnight Foundation, the American Composers Forum, Jerome Foundation, and Rimon. 

Candy Kuehn

Candy Kuehn creates wearable art, wall pieces, digital illustrations, sculptures, and costumes for dance and movement.

As a painter her mediums range from fabric dyes with paints, IPhone apps to ceramic glazes. Candy’s work has appeared at the Textile Center of Minnesota, Frank Stone Gallery, Owatonna Arts Center, the Phipps Center for the Arts, and the Fine Art Show at the Minnesota State Fair.

Her “Health and Healing” exhibit has been presented at hospitals in Hudson, WI, and Owatonna.

Kym Longhi

Kym Longhi is the Artistic Director of Combustible Company and the writer/director of their work, including: Monster HeartBluebeard’s Dollhouse, and Herocycle.

Prior to co-founding Combustible Company, she was a core company member and featured performer with Margolis Brown ADAPTORS Company for 12 years.

Other directing projects include SenseAbility (Interference Arts), Donald Giovanni in Cornlandia, and Dr Falstaff and the Working Wives of Lake County (Mixed Precipitation).  Kym has served on faculty in the University of Minnesota’s Department of Theater Arts and Dance since 2001.

Jim Peitzman

Integrating media with live theater, Jim Peitzman’s video design and installation work has been featured in a variety of innovative performance environments, including composer Mary Ellen Childs’ “Dream House,” with acclaimed NYC string quartet Ethel, Interference Arts’ evocative new works “It Is She Who I See” and “SenseAbility,” and several Combustible Company original theater productions.

Jim’s video artistry has been integral to a variety of Margolis Brown Theater Company productions since 1995, including a DigiFest site-specific work at the Roebling Bridge in New York.

Sky Deitch

Sky Deitch (they/them) is a Minneapolis-based artist, educator, and creative producer working at the intersection of storytelling, fabrication, and community engagement. Their practice is rooted in creating community spaces where people can connect, reflect, and imagine new worlds together. Sky’s work spans arts programming, youth education, and environmental arts, with a focus on projects that center care, curiosity, and collective experience. They are especially drawn to work that invites participation, blurs the line between audience and creator, and honors the emotional and narrative weight objects and spaces can carry. As part of Legacy Dream Space, Sky is excited by the opportunity to help shape an evolving, living environment along intentional creators. They celebrate the opportunity to hold lineage, invite play, and make room for both personal and shared meaning through dynamic events and programming. They are particularly interested in developing systems and experiences that help people engage more deeply with the space, from storytelling frameworks, to interactive workshops. Right now, Sky is excited to continue building connective structures within Legacy Dream Space and exploring how small, intentional details can open up larger moments of wonder, reflection, and belonging.

Colleen Burns

Colleen Burns is a midwest creative making unconventional music and working on delicate electronic and mechanical devices. As an electronic musician, Colleen has been active since 2009, delivering atmospheric, beat-forward performances. Her work pays homage to 00’s electronica with a Yamaha RS7000 at the center of her work. Colleen is a skilled tradesperson with a background in electronics, hand soldering, and horology. At Interference Arts, Colleen brings her skills as a musician, tradesperson, and creative thinker to the continuously evolving Legacy Dream Space project. She is interested in the dreamlike quality of the LDS, acting as an intersection between our conscious and unconscious reflections on life’s complexities. 

Artistic Director Craig Harris’ performances on the Yamaha Motif XF8 are a dynamic element at the heart of the LDS. Colleen is assisting Dr. Harris with the ongoing development of the technical capabilities behind these performances and is interested in integrating the latest innovations in electronic music. Through this endeavor, they envision an aural experience with fluid, improvisational engagement as well as an interactive, musical storytelling environment. 

Colleen is grateful to have been invited to participate with the Legacy Dream Space and looks forward to tinkering with future projects.

Garrett Tiedemann

Garrett Tiedemann is an award-winning multimodal artist and journalist with a particular focus in sound design, music, and film. Along with his independent output through CyNar

Pictures, he has worked on many of the last decade’s most lauded and award-winning podcasts and continues to seek out new ways to push audiences beyond their comfort zones by drawing inspiration from many diverse art forms, history, and philosophy. Along with his artistic output, he has led the production side of oral history projects and has been a leader in digital media creation working to help non-profits find their voice in the media environment through the production of video and audio content as well as by developing unique approaches to audience interaction through in-person events and website engagement. With Legacy Dream Space he is excited to explore new ways of engaging people who visit the space and connecting them to storytelling through thoughtful collaboration. Whether in-person or online, there are a multitude of opportunities to be explored that will expand what Legacy Dream Space can achieve in the future.

Ryan Dean

Ryan Dean is an interdisciplinary artist whose work is rooted in the human experience. His background is largely based in time-based and interactive practices with special attention to dance, music, and facilitating immersive experiences.

For the Legacy Dream Space, Ryan is primarily functioning as a technologist with focus on developing the interactive conventions of the project.